Southpaw

Every brand has a story. I help you tell yours.

Tell your story

I work with tabletop creators and story-led brands to shape brands that feel human, intentional, and easy to understand. See my work

  • Barclays
  • Siemens
  • Ideal Heating
  • American Express
  • World of Darkness
  • Sauce
  • Beyond
  • Durex
  • NHS
  • Amoirais
  • Deck of Fates
  • Hedron
  • C4DI
  • The Academy
  • The Black Ballad
  • Storytellers Forge
  • Wrenegade
  • Punk Is Dead
  • Eldritch Automata
  • ATL by Night
  • Dock Robotics
  • Heels&Faces
  • Trashumanism
  • Jay Britton's Phantasmagorical Adventures
  • Vancouver by Night

I work with founders and teams to translate complex ideas into actionable brand systems that drive engagement, bring clarity, and maintain coherence for growing products and organisations.

What I do.

01

Strategy

Finding the angle. I work out who the brand is for, what it stands for and how it should sound, before anything gets drawn.

PositioningNamingVoiceWorkshops
02

Identity

Logos, type and colour built as one system, so the brand holds together from a business card to a launch trailer.

LogoTypographyGuidelinesLayout
03

Launch

Trailers, campaign pages and ads that give a brand its entrance, then keep people watching once it is out.

TrailersCrowdfundingLaunch adsMotion

The numbers.

7Crowdfunding campaignsCreative direction and design across tabletop launches.
£386kCombined raisedAcross those campaigns, an average of roughly £55k each.
~£50kStartup fundingPitch and promotional content that helps startups access grants and funding.
13Years independentFreelance and consultancy work with events, SMEs, startups and personal brands.

Selected work.

Heels&Faces cover art Heels&Faces training imagery Heels&Faces character presentation Personal project

Heels&Faces

Branding · Game design · Campaign design

Combat is the story.

My own pro wrestling tabletop RPG, built from over a decade in the business. I'm designing the rules, the visual identity, the character sheets and the campaign. Two years of playtests have reshaped the rules and the sheet.

Role
Designer, show runner, creator
Timeline
2024 to present
Behind the scenes on a Good2Learn shoot An early Good2Learn production meeting The Good2Learn filming studio Education

Good2Learn

Branding · Content production · Pipeline design

Learning content, made at scale.

I led creative and production for four years. My team and I made over 100 educational videos, and I built the brand and the workflow that got them out of the door. At its busiest that meant 16 people across departments.

Role
Creative and production lead
Timeline
2017 to 2021
TRASHUMANISM ad creatives and campaign art for Le Destroy TRASHUMANISM campaign gallery artwork Client: Le Destroy

TRASHUMANISM

Campaign design · Ad creative · Web

A game about owning your own body.

A biopunk tabletop RPG set under a corporate oligarchy. I'm designing the campaign for Le Destroy's Gamefound launch: ad creatives, campaign assets and a landing page, plus the site that ties their three Trashumanism projects together.

Role
Campaign and web design
Client
Le Destroy
Still from a World of Darkness actual play trailer Still from a Gehenna Gaming opening title Still from the VtM: New Blood trailer Actual play

Trailers & opening titles

Trailer design · Motion · Branding

Make a stranger want episode one.

Seven actual-play shows for World of Darkness, Gehenna Gaming and independent producers. Trailers, opening titles, broadcast graphics and brand identities.

Role
Trailer and motion designer
Shows
Hunter: Garage, Dark Tide, ATL by Night and more
MyTime shift app on a phone MyTime Today's Team screen MyTime staff status screen Product design

Siemens Gamesa MyTime

UX · Design system · Mobile and desktop

Shift management for a 750-person factory.

A time and attendance system for the Siemens Gamesa wind turbine factory in Hull, built with Sauce Consultants. It is still in use and has grown to handle absence and holiday requests.

Role
UX and visual design
Partner
Sauce Consultants
The Academy hero artwork The Academy flyer, front The Academy flyer, back Branding

C4DI Academy

Identity · Print · Campaign

A brand young people would want to be part of.

Visual identity and promotional material for the Academy that introduces young people in the Humber to technology, digital work and entrepreneurship.

Client
C4DI
Role
Branding and promo design

Other work.

Hover to pause. Click a tile for the details.

Tuesday mid-match, locking in a chinlock

I'm Tuesday. Designer, director and former pro wrestler.

Wrestling taught me that a good story needs a clear hero, a better villain, and a finish the crowd believes in. Design is the same job with different tools: find the angle, pace the reveal, and know when to cut something.

These days I work across branding, motion, and product design, with a soft spot for tabletop games. I'm also making Heels&Faces, my own wrestling RPG, and I run a few tabletop games of my own.

13 years of work, all through word of mouth.

There is no one I would trust more with my visual marketing than Tuesday. They created a trailer, marketing teasers and a brand that perfectly matched the Nordic Horror theme of the system and the environmental horror of the narrative I’d crafted. Tuesday is professional, engaging, enthusiastic, and a delight to work with.

Gabriel RMCreator, Dark Tides: Rising Waters

Got a story that needs telling?

Tell me what you're making, what you need and when you need it. A rough brief is fine if you're still working it out. I'll tell you straight whether I can help.

hello@thinksouthpaw.com
Find me at C4DI, Ground Floor, 31-38 Queen Street, Hull HU1 1UU. I'll stick the kettle on.